Roadmap

farmstopia is an AI-driven survival simulation game where players must navigate a world controlled by AI Agents. The ecosystem includes animals, plants, and minerals, creating a dynamic environment where survival depends on managing hunger, fatigue, thirst, and shelter. Below is the development roadmap outlining key milestones and future expansions.

๐Ÿ“Œ Phase 1: Core System Development (Q3 2025 )

โœ… Survival Mechanics โ€“ Implement hunger, thirst, fatigue, and energy systems to create realistic survival challenges. โœ… Resource Gathering & Crafting โ€“ Enable players to collect wood, minerals, and food to craft essential survival tools. โœ… AI-Driven Dynamic Ecosystem โ€“ AI controls the behavior of plants, animals, and minerals, forming a self-sustaining ecosystem. โœ… Combat System โ€“ Introduce weapons and combat mechanics, allowing players to defend themselves against AI-driven threats. โœ… Basic Building System โ€“ Allow players to construct shelters, storage units, and simple defenses.


๐Ÿš€ Phase 2: AI Interaction & World Expansion (Q4 2025 )

๐Ÿ”„ Intelligent NPC Companions โ€“ AI-controlled companions assist players in hunting, farming, and building. ๐ŸŒ Dynamic Weather & Day/Night Cycle โ€“ Weather patterns impact survival, affecting crops and player conditions. ๐Ÿก Advanced Construction System โ€“ Introduce complex buildings, fences, cooking stations, and defensive structures. โš’๏ธ Item Durability & Crafting Evolution โ€“ Tools and weapons degrade over time, requiring repairs and upgrades. ๐Ÿ“ฆ Trading System โ€“ AI-powered marketplaces allow players to exchange goods and resources.


๐ŸŒฟ Phase 3: Multiplayer & Evolving Ecosystem (Q1 2026)

๐Ÿ‘ฅ Multiplayer Mode โ€“ Enable cooperative survival where players can form teams and share resources. ๐Ÿพ AI-Driven Wildlife Evolution โ€“ Wild animals adapt to player behavior, developing unique survival strategies. ๐Ÿ‘จโ€๐ŸŒพ Automated Farming & Livestock Management โ€“ AI-assisted farms help automate crop cultivation and animal care. ๐ŸŽฏ Quest & Objective System โ€“ Introduce missions that reward players for completing survival challenges.


๐Ÿน Phase 4: Immersive Gameplay Enhancements (Q2 2026)

๐Ÿ› AI-Powered Settlements โ€“ Discover AI-generated villages where NPCs offer quests and trade opportunities. ๐Ÿงฉ Adaptive AI Evolution โ€“ AI agents learn from player actions and modify their behaviors accordingly. ๐Ÿ”ฎ Procedural Map Generation โ€“ Every new game session features a unique AI-generated world. ๐Ÿ’ฐ Economy & Item Trading โ€“ Expand tradeable items and allow players to create their own markets.


๐ŸŒŽ Long-Term Vision: The Wildcraft Ecosystem (Beyond 2026)

๐Ÿ’ก Self-Learning AI Agents โ€“ AI evolves based on player decisions, personalizing interactions over time. โš”๏ธ PvP & Territory Battles โ€“ Players can engage in large-scale AI-driven territorial conflicts. ๐ŸŒŒ Open-World Exploration โ€“ Introduce new biomes such as mountains, deserts, and oceans for expanded gameplay. ๐Ÿ› ๏ธ UGC (User-Generated Content) โ€“ Support player-created AI behaviors, structures, and challenges.

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